Re: Writers Club/Guild
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on 2009-05-10 04:52:22 (edited 2009-05-10 06:24:10)
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@K.M.R: cruel but awesome! @Mokona... oh... I see... it looks great ^-^ maybe I will join but maybe need to see the time first (just a bit more day until the last semester test! And I don't want ended up at my second year....T-T so... I guess I'll see when will the tournament start and end before joining it. "-" @Ugo: Yeah... but sorry I couldn't finish it right now okay? but I'll finish it ASAP! (ow... to tell the truth it is the longest one of all... because Cheese "the angel" will start to feel human's emotion as her feather starts to disappear one by one... and if she loss all of her feather within one year... she must deal with the punishment... because what? well.. just wait okay?) @Lockey: Lol... you shouldn't feeling guilty for that... we are all making mistakes and we are all learning from those mistakes okay? @Basil: whoa this VN looks sad... even from the meaning of the title (the disability (or yeah flawed) girls...) but the song (I downloaded Nicol Arfami's 'the student council' song) it was very good!^-^ and you're going to make the visual novel of it!? WHoa... now this is a BIG project! okay waiting for the time! @lockey: Whoa...so there was a group that is going to make the VN... and you're participating too? may I know on what sector do you help? edited @lokcey: I see.... hehe.... @hikarinohikky it is a competition to create a story by continuing Mokona's prologue, or well yeah just like some kind of opening... then there will be some people here creating the Visual Novel of it which of course the winner shoud also help to make the story line... or at least that is what I know. oh Doomlight (just read the 0th page...) to hide an item you could use this HTML: Click here make sure to make the "template" diferent from the other or an error could occur like this... don't click this one... (I mean it it is an example) Click this one now try to click this one and see what is happening up there |
Re: Writers Club/Guild
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on 2009-05-10 04:59:58
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@faiz 1. I'm not guilty at all... its just saying hehehehe 2. the project it off, before the CG Club decided to make one but then its not going well... well just leave it at that |
Re: Writers Club/Guild
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on 2009-05-10 07:16:23
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@All who commented my Teaser- thank you for that but to tell you that teaser is not final but I put the essence of that story I am having a hard time to fix this story so just wait I can mage to pull this troubles out of my head and post it on time about the title... well its just popped on my head hehehe @Mokona- are you serious? me joning your competition.. hmn... I will... @Lockey- VN project is hard an I believe in you... making VN is TOO HARD it is composed of programming, story plot, music, pics... etc etc etc @Lockey- take your time... i am not in a hurry
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Re: Writers Club/Guild
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on 2009-05-10 07:33:00
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Woo~ the competition idea is finally going a treat! ^^ @Basil : it's no problem, once the competition is over, everyone can take part in making up several endings as well! ^^ Lockey has some ideas for the V-N too! Oh yeah, i checked out the website linked to the siggy-- *thumbs up* thanks for sharing that! @Lockey: Yayy! Lockey i'd be glad if you joined the competition! @Hikarinohikky : Mokona is hosting a writing competition- all everyone has to do is write the ending to a prologue i will make up! ^^ Of course, if you don't really fancy it, you can be on the judging panel along with me ^^ @Faiz: I'd be very happy for you to join the competition too- sure i can give you time if you need to get some things sorted and especially with your stories going on and semester tests! :S - please do your best to finish them off- don't worry about the competition, everyone is sorting things out first ^^- i will post dates later, ok? @K.M.R: Mm-Hm! The more people, the merrier! Plus I would love your input on the competition. @All: Let's start to get things sorted, if everyone needs more time, just ask! I will start working on the prologue now- everyone else please give recommendations for: The V-N, Time/Dates for the competition, judging panel and more... |
Re: Writers Club/Guild
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on 2009-05-10 09:25:21
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@KM hey2 now I'm not going to make VN ^^; that's way beyond me (don't have the program anyway) I'm just saying that if basil want to make one I could help and you guys can help too right? and if we don't have enough people I could ask CG club members to help. that's what I'm saying ^^ @mokona awww you too ^^; don't jump to conclusion. ahhahaah ^^; well anyway this is what I got (but basically basil knows this) in doing VN there 4 element gameplay (coding), music, picture, story... this is the basic I guess... just 4 but hard to come by... before (the former project) I was involve in searching for pic.... anyway VN is a hard project like KM said so if we don't take it seriously (determination on doing it till finish) we won't achieve something... lets think about this more shall we... or in present we got competition to think first ^^ ??? @mokona again... um so is this going to be VN project or competition...?? |
Re: Writers Club/Guild
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on 2009-05-10 09:45:16
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@Lockey: this is a competition- the V-N will be the prize for the winner- like, whoever writes the best ending- wins the competition and i guess Basil could work on making it into a V-N for them. Plus, after we decide the winner, we can all help make the "choose your story" which means we need multiple people to write more endings for the project... |
Re: Writers Club/Guild
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on 2009-05-10 17:56:54
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@All Regarding the VN project, I have the tools necessary to create one (I got the latest version of Ren'Py and I'm currently learning the code), but the other things I'm worried about are story, images, and sounds. For the story, Mokona has suggested that the winner of the competition will have their story used for the visual novel. I have no problems with that (in fact, I think it's an excellent idea), but I do have something to clarify. For the VN story, my vision is to have everyone contribute to the final storyline. Since the typical visual novel has numerous paths and endings, I see a necessity for the members to contribute by writing individual paths. Of course, the other writers have to coordinate with the winning writer, and someone has to make the necessary proofreading and cleaning of the final story. Now, about the pictures, I think Lockey's up to something, so I think I'll be entrusting that to Lockey. Unless I've made a mistake interpreting about the post above, which I am almost most certain that I misunderstood. About the sounds, that would be hard. That's all I can say. |
Re: Writers Club/Guild
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on 2009-05-10 18:23:49
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@mokona Isee ok then ^^ @basil well 50/50 to be exact I may have many picture.. but the thing is environment one that in which the pic don't change (just day and night) this is all I got the real difficult one is moving pictures and human pictures (moving mean the expression on the character) so basically you must have to hire artist ^^ I can't draw human TT as for the music I really want to apply to this section more than the pic section ehheehheheh |
Re: Writers Club/Guild
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on 2009-05-10 21:57:58 (edited 2009-05-11 00:34:35)
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@ All: Hah, Ugo got extremely pumped just now. Below I wrote down some basic organizational guidelines and assorted suggestions. They're suggestions, but if you get anything out of it remember that we'll need good organization/planning/ and determination to get any multi-member project completed. Well, I'll promise I'll see this through to the end if everyone else does so as well. ^^ Anyways for a time line: June 1st: Due Date for story responses. Allow one week for judging. Begin Coding etc. in text for basic main character arc. Input ideas for characters' and lay out groundwork for character designs. June -> September: Discussion and writing for other individual character arcs. Includes proofreading - Checking for coherency with "main" arc. And coding it in. Creation of Character CG's and related Artwork for ingame. October -> November: Text polishing, final coding polishes. Beta-testing. As well as other assorted unfinished work. December: Final of final polishing and finishing. Do we have appropriate choices for the story arcs? Christmas: A christmas gift for Gendou. Official VN public release! ~~~~~~~~~~~~~~~~~~~~~~~~~ Flexibility Changes: The first month of each "Section" is called the cushion month. If the cushion month passes, and the basic objectives of the past month are not met, than the schedule must be pushed back to accommodate. I guess it might be too much to ask for a little under a years worth of time to develop a VN. If we cant make our Christmas release deadline than the game will be pushed back to be released on appropriate holidays. In this order: Valentines, or Beginning of Summer, or Beginning of School (September of 2010), or Christmas. Furthermore, we cannot announce the actual release date until we're in a situation like "December" as listed in the above timeline. I'd say at the most I'd say a deadline for a polished game would take till next Christmas (of 2010). But, a deadline for an largely good game could be for valentines of next year. EDIT: Hahah, looking at the blog for the KS VN, it looks like it could take even longer. 9they've been at it for about... 3 years? Well, once again, it all depends on how big a game, and the quantity and quality of the content. Please consider the above as planned out "Phases" towards completion. ~~~~~~~~~~~~~~~~~~~~~~~~~ Collaboration in Gendou? I dunno, but, there's certainly worth a shot at trying to get some of the gendou community involved. For the art related things, maybe we can request help from talented artists in the U-Draw thread. FOr things such as artists and maybe music helpers, we can have a contest: (Which'll help us recruit people who're truly willing to help, and decide whose talent we should use.) It would be awesome if this became a real gendou collaberation. ~~~~~~~~~~~~~~~~~~~~~~~~ Staff This would class of as the varied departments for development. FOr example, storyline people write the story, music people create appropriate tracks for the scene, artists create appropriate artwork for the scenes. Those three departments work in conjunction to be sure that the three major elements of the VN - Text, Music, and Artwork will go together properly. Once that is decided, it goes to "Game Coding" Who puts it all together! And then, beta testing for making sure that it's all OK. There's certainly more individual parts to the departments but these are just generalizations. ~~~~~~~~~~~~~~~~~~~~~~~~ Game Coding - Persons in charge of making the game. (May need 1-3 People) Artists - Persons in charge of artwork related to the game. (May need 1-2 People) Storyline - Those of us who write the story. Also responsible for proofreading. (Depends on how many will submit storylines.) Music - Self Explanatory. (May need 1-2 People) Quality/Beta Testers - May be the largest group. Be careful no one leaks it! (Varies) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Where I can help Ugo'll obviously be in charge of writing one of the VN paths. I also volunteer for final proofreading (Assuming this'll be released in english). Ugo isnt the type to use overcomplicated language, so if I edit it'll probably be a similar language level to stories I've already submitted. However, though I'm just about always here, I'd say it might be a good idea to have a secondary backup for this department. This goes the same for all the other important positions as well, so the project wont be held back. There should also be a third backup, whose a person whose known to do much work and/or is present an willing in the event the first main and backup become unavailable. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ So, in short Hahah, I think I got carried away again. Making a real quality product will not only need talent but also good communication. Maybe every now and then we could schedule IM discussions on certain topics (Such as how to execute key scenes, character designs, etc.) I can go a bit more in depth at how I'd plan for this to work out, but I probably already blew you guys away with info. Well, maybe the kind of product I'm thinking of is beyond everyone elses' expectations, or maybe Ugo's being too ambitious. However, while it's not even the start, I just have one question: are all of you willing to put time and effort, calories and sweat, into a project that may, just may end up becoming popular enough to be rampantly distributed across the internet? |
Re: Writers Club/Guild
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on 2009-05-11 01:37:06
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Ugo..... one word..." GREAT! " wow... it looks like you really great at coordinating... you even have the schedule (which is unfortunately the time for me to get the semester test T~T) but I won't hold you guys up okay^-^ about Collaboration with all gendou thread and members... I guess that is the best idea! with that I'm sure this VN is just in our hand! ^_^ speaking of self confidence....hehe and you're right Ugo, it won't be finished just in one year I guess... except if we just made a short VN... you know creating the story might take less time, but the coding... drawing... creating backdrop... and et cetera might take a whole lot of times.... anyway... @all: sorry, still haven't finished the last story...T-T |
Re: Writers Club/Guild
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on 2009-05-11 03:53:05
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VN Project? by all means I've always wanted to join in making one~ This is quite a proposition XD And I'm actually pumped about this kinds of things ever since I found out about Katawa Shoujo last year, and finally got to play it last week! I'm quite interested in this lol e: A collab with gendou members for a VN! (this is like the 3rd or 4th time this kinds of collab was proposed, but none ever did become a success... one thing most important here is COMMUNICATION ,COMMITMENT and TIME xD) --- Oh my, I just realized how I never made a post in this thread yet! (I'm so inactive in gendou recently) I joined, but never posted a story xD I should make a short one later on.. hurhur |
Re: Writers Club/Guild
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on 2009-05-11 05:57:18
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@ugo good one, but it seem that the story department have to be done first (or at least in project management method, the story have to start first) since the scene, the coding, and the music has to match the story.. so if it goes for good then the story must be finished or at least half-way but if the programmer can tweak the code anytime (like if you add something in the beginning or in the end or anytime frame) then we can make the coding, along with the story. but alas the scene and the music must have story first before it can be done... not to mention there are some in the field that need mood and idea (story, pic, and music) whereas the programmer is like a weaver of those multiple thread. so far your time frame seems good. but no plan without errors. I propose more detail deadline time frame ^^ @darky HEY!!!! long time no see since CG club ^^ please post your story ^^ I'm eager to read it^^ |
Re: Writers Club/Guild
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on 2009-05-11 06:25:40
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Excellent plan, Ugo! You could be the supervisor of this project. If we are to release something by December, I think we could distribute a teaser. I mean, we could give out samples of the prologue, and a short one at that. We could also ask the community on their insights on the teaser. Locket wants to be in the music section? I give my approval. How 'bout you, supervisor Ugo? Also, Lockey has a point. We'll need more time to develop the story before the other parts, so for the initial stages, I think it's imperative that we focus on the story first, brainstorm some ideas, compile the story arcs, etc. By the way, for those who want to give the coding a try, click the link below. Ren'Py |
Re: Writers Club/Guild
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on 2009-05-11 07:36:59
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Waa~ everything's getting exciting~ great!! Basil: :3 Basil thought my idea was good... ^^ Wee~ Let's put Ugo in charge of the whole project! (great timetable btw) hmm. i dunno about June 1st... it depends on everyone else- i'm all go with the prologue i guess- >>please read last message...<< i've got the idea, typing it is not a problem- June 1st is a bit harsh- but i think to make it in time for a Gendou Christmas is awesome !! x3 I second that Lockey is helping with the music for the V-N and what not... Darky: would you like to join the competition, or help with the V-N?- i don't think posting a story is a big issue right now lol. But would love your co-operation! (just post a story here and there- Doomlight won't notice XD) Ugo: Lol- love your ideas- if you need to tell me something urgently- my email addy is up on my profile x3 I'm almost always online for IM- if there is urgent discussions to be made- let's gather meeting schedules online- i'm afraid i can't do chat because of Java- but mayeb i can, dunnos O.o The answers to your questions: time- yes, yes! effort- of course!, calories + sweat... errr... Ambitious.. maybe a bit :P let's test-proof in and around Gendou first- and the winner can decide whatever they want to do with it.. Well, i was thinking a short story people could finish off... but now it looks like i need more characters and thought/ input on the story- umm, XDD what does everyone think about the main character being a girl? I mean there are of course other characters and it won't affect the V-N, but i mean writing it... could be a problem for males? lol- nah- just write a story like normal- i will let everyone else do the thinking and hard-work x3 |
Re: Writers Club/Guild
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on 2009-05-11 09:43:03
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@Lockey: If you mean the story for CG Club's "Animanga/VN", I am currently rewriting it. I'm not a great writer for I don't read or write much, I should read more literature >w<" I'd show it someday >w<" --- @Mokona: Competition? Sorry for being a lazy-ass but can you link me to where the details are? And for the VN, I'd gladly support it! --- @Ugo: I read your post, and I may say this looks quite good... the problem is that not everyone could devote themselves to working with this. I think this kind of workflow is best suited for people who are experienced in doing a VN For amateurs this might lead to a rushed work, but that depends on what they will be working on, right ^^ |
Re: Writers Club/Guild
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on 2009-05-11 10:59:58
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@ All: BTW... I'm kinda trhinking Doomlight might get kinda mad if we turn his thread into the VN development thread. We probably should create a seperate "Development" thread for the topic. Though, Mokona's writing competition for the storyline'll still be here. ^^ I'll create the thread myself if you guys Okay it. As said, the timeline I wrote out can be freely changed an interpereted. More or less it's like stages leading to completion. AT the least we'll know what'll lead to the Vn's completion. @ Faiz: Yeah, writing indivitual arcs will probably take up some time. Stuff related to the story cant move forward till Mokona starts the competition. @ Darky: Well, with any collab project there's always a chance that there'll be people ditching. My only solution is to have other "Back Ups", assistants to the head person to continue their work when they take a leave of absence. I'll also be blatent about them needing to tell me about any things that might come up and cause them to have to cease work. As well as keeping ocntact with everyone. @ Mokona: I-in charge of the whole project!? I was assuming Basil was head of it!!! I'm more than happy to help in sepervising and making things tug along, but, if it's unanimous.... Ugh, that's lots of pressure-des! Hah, when I was thinking about how everything is done, I was assuming it was going to be a standard VN like KS. But, considering the fact we'd all share the same Main character could mean he could seem different from arc to arc. I... kind of think it might be interesting in the VN sense if we see the situation unfold from the heroines perspective. COnsidering it might keep things form becoming un-coherent (Different authors using the same main character by another) and interesting! Great! Communication will be important! We'll probably have to do meetings with the aurthors for the first introductory parts of the story (before the arcs start to branch off) to make sure the begginings are coherent. As well as if characters specific to other arcs may have involvement in other arcs.) I was indeed hopig to have it released on some sort of holiday, appropriate. Whether it be this year, two, or thee years after we start. @ Key: I suppose you're right. I honestly dont have any idea how long it may take for the other departments to do their job. However, that's why it's my objective to get what can be done at the time, done. For example, Summer'll be dedicated to laying out basic groundwork for the story (Before they split off into their individual arcs per character). By then, authors should have an Idea how they would like their characters to look, or at least how they act. By then, the art department can start making up designs. At the same time, the music department can start thinking up the assorted (themes) for the said characters) Once okayed by the authors (Satisfied with the design and theme presented) then work will commence on basic expressions and whatnot. Once the story arcs are completed, I start proofreading, and the authors'll request artists to draw CG's for select special scenes, and any conversational erxpressions that need to be covered. That's basically one of the more important chunks of how I want things to to. As said, the process may takee months, maybe a year or two to get through. That area is only controlled by the commitment of our staff. I'll make a more detailed Phase/Time Frame when I get back home. @ Basil: Sure, I'll help out in supervision, but, I still think you're the superior, so It's mostly up to you (And Mokona too, I'm pretty sure) as to hire. Though, at this point, we're just looking for dedicated people to help us out. As I said before, we can have mini Competitions for placements for who'll be head of departmetns we lack skilled people in. Runners up'll be assistants to hopefully speed up work and take the lead when the head goes MIA. @ All (once more): Well, I suppose we should get to recruiting? We could go out and inform people about the VN Project. Sure we dont have a story, YET. But, they're also the only people even remotely skilled in areas we need help in. As said before, there may be mini contests between people who vonunteer for the departments for the head of that said department. As said before, Communication, moreso than skill, and maybe even moreso than how much gets done, is key. I have some other things to put up, but I'll save that for the development thread. |
Re: Writers Club/Guild
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on 2009-05-12 07:51:15
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Ugo: I would okay the separate thread.. iono, i mean i dunno if Doomlight will mind us doing this in this thread anyways, if we need all the help we can get, then sure we can make another thread and make it go loco for everyone to help- that would be great! Ha ha i didn't think things would expand so fast! :S Wow- that's building a lot of pressure for me ^^' well, i had an idea for the story- it's just now i'm not so sure it'd be appropriate if we're gonna branch it off- well we could... i will still need to relay it to someone! But everyone i trust here is entering the competition- and i don't have anyone to ask! Well, if it needs to be done, it needs to be done- i can probably have it up a.s.a.p as in maybe end o' this week or something- typed up and everything... just need that someone to check my story >< Lol- sorry didn't mean to pressure you! You and Basil both head the project then- or Basil heads the V-N and you head the timetable plus the competition. Darky: Well, this is all there is about the competition :P it was just an idea- i haven't started it yet-- :P @All: Oh yeah, about the competition, so basically it's like i post a beginning to a story and you guys finish it off- and then someone (me, me!) gets to judge who's is the best and then we can all make it an official story! And then I dunno, maybe Basil could do the Visual Novel thing for the winning story, though i still have no idea what that is ^^ Going by Ugo's timetable, i will have the "prologue" up by end of this week? I think after we get the whoel thing rolling, it's more about project V-N, everyone here will help with the separate arcs for the V-N... All: Yup, i will have the prologue up soon- i need to check it with someone? Any volunteers? That's not a big issue- if there's a problem, somebody will spot it sooner or later- just a note: I guess try to keep the story short? I should really have a think about how i can do that too... and i will have to think of all the characters... for obvious reasons... tch, so much hard work ==' lol: Garrrggh don't hit me Basil or Ugo! >< it's hardwork for a lazy bum like me ^^ Just a thought:: Well, iono- it would be ideal to branch of the story for the V-N.. buuut, i mean would it be such a big deal if we only had like- one story in the V-N? Iono, and have the one winning story as the story-story? Will that even work? (if there were no separate arcs?) :S |
Re: Writers Club/Guild
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on 2009-05-12 10:25:32 (edited 2009-05-12 10:26:48)
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Well, to make things fair, I will suggest the separation of the departments to allow independent functioning. Appointing me as the head of the project will be a bad idea, since my policy is "work, work, work, or heads will roll!" Nah, just kidding. Anyway, I am serious about my suggestion, as it is a good idea to allow independent departments to function even without the others' intervention. Of course, each department will have a leader. Those leaders will form a council that would supervise the project, and the leaders will be taken from eligible people, those who are experienced in their field. As for now, I will be head of the coding department since I currently the only one present who knows how to code the game. Ugo, you will be the council's secretary and the leader of the editing/proofreading department. Mokona, you are currently the lead of the story department, but I think it's best to share the responsibilities with the winning author. That leaves the other departments without leaders. We would deal with that either business-mannered (resumes, portfolios, and interviews are to be expected. Capische?), or with a competition with a small panel of judges. You guys decide. Ayway, regarding the story, a single story will create a pretty linear game, but we can afford making a main branch, wherein the story mostly follows at the start, regardless of choices. We branch it out only at the end. But then, we'll need the story before we could decide how to branch things out. And yeah, please make a VN thread. (By the way, I'm halfway done with chapter two of my story.) |
Re: Writers Club/Guild
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on 2009-05-12 10:48:59
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Basil: Woo~ Chapter 2 !! I guess that's a good idea! No objections thusfar. I will try to get the prologue done a.s.a.p, seeing as that's the thing most people- no, everyone, is waiting on... :S so much for no pressure! Okay officially: Basil- Coding >>(with Lockey helping) Ugo- Editing/proofreading department. Mokona + ??? (<< winner)- Competition/Story (+ judging << me :3) Everyone else otherwise is in the competition, right? Icluding: Basil, Lockey, Ugo, Faiz, K.M.R, mebbez Darky, Hikky? |
Re: Writers Club/Guild
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on 2009-05-12 11:03:01
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@mokona: I'm not sure if I could write something that would be good, but I'll try >,<" --- btw for positions, I'd love to be an artist or maybe someone coding X3 --- Wow I looks liek everyone her eis so objective on making a VN ^^ Good Luck ^^ |