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The Thousand Schools
Link | by Drafon on 2011-07-06 19:20:31
Backstory: I've been running into just about a thousand different theories of using magic across various stories, and I'm interested in seeing how they would react to each other (are Mugic and Reyvateils related, for instance?) So, let's put this in the RPers' hands.

Your basic goal is to interact with each other. This is a social RP. Battle is permitted, but I don't want it to be the primary focus. So to meet that end, there are various restrictions that will be placed on battles. Restrictions will also be placed on the kinds of magic you can use (I don't want people godmoding because no one else knows what their techs are). Other than that, and a few other rules, anything goes.

Schools available (The school you choose changes what kinds of spells you can use):
Anyone can use magic, given enough effort, training, or access to magic energy (ex. Cornelius Rumstuckle, The Book of Wizardry; Negima!; Mx0 (assume for magic energy, the city we are in constantly supplies it))
Magic can only be used by a limited "elite" (ex. Zero no Tsukaima)
Alchemic (basically, alchemy is a school of magic, so this is as long as you have the necessary components, go nuts; if human, can use Buso Renkin or bending (yes, Avatar counts as Alchemy in this RP.))

Other types of magic yoou can specialize in:
Reyvateilic (Ar Tonelico; only available to female characters; characters must specify they are of Reyvateilic Origin)
Technological (using magic and technology together)
CCG (basically, using spells from card games; because of limited experience, these will be limited to 4 types: Duel Masters (anything not a creature), Magic the Gathering (only instants and sorceries, enchant world pending decision), Elements the Game (anything that resolves immediately, upgraded or otherwise) and Chaotic (Mugic only, limited to male characters pending decision))
RPG (anything found in an RPG; for now, the list of RPGs will be D&D, the first two games of the Yggdra series (Yggdra Union and Riviera the Promised Land) and anything in the Persona series)
Magic anime (list is: anything made by CLAMP, Negima!, Zero no Tsukaima, Magikano, Mx0, Rave, Shaman King and DNAngel)
Divination and Healing (Divination is useful socially, but not so much in battle, so fortune-tellers are also healers; can use healing cards from any CCG except Chaotic)

If anyone comes up with another, PM me your idea and, if applicable, the source you found it in, so I can read/watch/play it and test if it would be viable.

Other Rules:
-No godmodding
-Because fighting will not be the primary focus, the setting will begin at the town plaza, where magic users have gathered for various reasons. An event I will write will allow combat initiation, and if two people wanna have at it, ask me first. And be fair.
-Be specific. Area of effect spells are useful, but unless we know who is in that area, we don't know who is affected.
-Keep language reasonable. I'm not above swearing when you get thoroughly spanked, but don't use twenty repeated capitalized cuss words when you whack your funny bone.
-Similarly, romance is allowed and encouraged. But please do not be specific about your bedtime escapades. Say something like *goes to bed with X in tow* and let us imagine the rest.
-Be respectful. We are all sane, reasonable people (who hang out on the interwebs, but that's beside the point.)
-Be concise, but be important. Don't drone on like I do, but don't give us three sentences to go on.

Character Creation:
Name: (if you want a last name, up to you. not required)
Alias: (again, optional)
Gender:
Age:(somewhere between 15-40 for most types; Reyvateils/CCGs/RPGs can go as young as 10, Alchemy can go as high as 250.)
Race: (Human is acceptable, but not in the "elite" school or for Reyvateilic/Mugic users (those two are their own race); other than that, almost anything goes)
School: (If you want. You can choose to not join any specific school, and then use both CCGs and Plate Magic (Mx0); Revateilic/Mugic can only use those types.)
How you came across magic: (not available for "elite" school or Shaman King (unless your character was like Ryuu). for Reyvateilic or Persona, use when you awakened as a Reyvateil or entered the Velvet Room, respectively)
Personality:
Fighting Style:
Weapon: (depends on magic type. As of right now, the list is RPGs, CCGs (nothing for DM, MtG gets Equipments, EtG gets Weapons, Mugic users can use Battlegear), Technological and Alchemic. Reyvateils cannot use.)
Apperance: (draw a picture if possible, but I don't require anything I can't do myself and my art sucks. a description will suffice.)

Vanguard Profile (Reyvateils need Vanguards to protect them while they Sing. Let's make this apply to Muges too.):
Name:
Alias:
Gender:
Age:
Race:
When you met your "Princess/Muge": (Reyvateils generally only allow people they really trust to be their vanguards)
Personality:
Fighting Style:
Weapon: (melee only, no guns or bows)
Appearance:
(all parantheticals on player characters applies to Vanguards as well.)


I think that's it. Again, PM me if you think you've got something I should add.

Name: Sorrel Karai
Alias: Blazing Shadow
Gender: Female
Age: 12
Race: KITTY!!!! (seriously, she is a nekomata)
School: CCGs/Plate Magic
How you came across magic: Sorrel was an avid gamer, specializing in the online world of Elements. She was intrigued by the different kinds of spells she could cast in the game. She began erected paper mache Pillars in her room, until her mother got angry. Her cousin attended Seigan High, and when he came to visit one day, Sorrel told him about her love of the game, and asked if anything like that could really exist. He told her about the plates everyone at Seigan High used, and she became enraptured. She obtained a guest plate from him and is currently using an M0 plate. She intends to attend Seigan High and study magic seriously in a few years.
Personality: Sorrel is a devious little trickster, using her Fire Lances to snipe at people. She makes up for it by Reverse Time or Holy Light, but she can be serious when she wants to.
Fighting Style: Sorrel uses Fire, Light and Darkness spells primarily, but is not above using other types of quanta. She will not hesitate to use the magic-cancelling properties of her M0 plate or the health-sapping Vampire Stiletto if she is in danger.
Weapon: M0 Plate, Farenheit, Morning Star, Vampire Stiletto (depends on her mood.)
Appearance: Sorrel is about 4 ft. tall, with blue ears and bright green eyes. Her hair is white, and she commonly dresses in black and red. She is very clumsy, thouugh, and even with her short stature and Darkness spells, finds it very hard to sneak by unnoticed. Most people think she is cute, butshe hates being treated like a kid.

Anyone looking for Tarot readings, Cuteology and Moeness appraisals or sword training has come to the right place. And is in for one hell of a ride.

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